This was the first full project video I worked on at IGG, it was an incredibly tight schedule, with my part only being 2 months, the whole project spanning only 3 months total. I built UE4 materials for the characters. I made some realtime fx to help with the tight schedule, and I lit a bunch of shots. I think the end result was pretty good for 2 months and I learned a lot as I went along.
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